Games Theatre
For this module I will be writing a report, the topic will be the sudden popularity of battle royale games. I will be sperarting these into 3 parts:
-
References (Phase 1)
-
Report V1 (Phase 2)
-
Report V2 (Phase 3: Final version)
I will also be producing a Twitch UI layout for the open world racing game Forza Horizon 5 as well as a video presentation for a survival shooter flash game called Thing-Thing Arena 3.
|------------------------------------------------------------------------------------|
Justification for the Report
The topic of this report is simply the sudden rise in popularity of battle royale games. The reason I am writing about this topic is due to the interest of how the genre suddenly became an overnight success and how it reshaped gaming in the span of few years. Not only for its popularity, but how it has paved its way into other games as well and simply not just shooter games in general. I will also cover how the genre came into its inception with a full, yet brief history of the genre – starting from the very beginning with a fictional book to cult classic film and to the earliest concept of entering the video games industry as a mod for Minecraft.
Lastly, how the genre still manages to stay relevant after and during its inception, I will also cover the topic of how the battle royale genre has become a cult classic in video games to a point where it has garnered millions upon millions of followers. I will also cover how some games such as Call of Duty: Warzone, PUBG, Fortnite and other games cemented their status as the foundation of the Battle Royale genre of shooting games. Other reasons for this report are how one of the most playable games anyone can get their hands on – and to this day it is still managing to increase its number of player count, how simple the game is to play and how it became one of the most popular games to stream – giving opportunities for big and/or small streamers to play for their livestreams.
|------------------------------------------------------------------------------------|
Reports Phase 1 - 3
Clicking each button will take you to a PDF file for every phase from 1 - 3; phase 1 being simply the links to the research I have done for this topic, phase 2 being the first draft of my report without the references and the third and final phase - phase 3 will take you two the finished and refined version of the report complete with references that I used for the topic.
|------------------------------------------------------------------------------------|
Twitch UI
Here are TWO versions of my Twitch UI concepts. the first version was not as refined as the second and final version where I added the amount of people choosing the cars instead of the percentages. I also replaced the question mark with the "choose to buy car" option instead so the game feels more involved.



|------------------------------------------------------------------------------------|
Video Presentation: Thing-Thing Arena 3
Here is the final part for this module, I will be using Thing-Thing Arena 3 as an example for this presentation, I will talk about the mechanics of the and other features that add more selling value to the game.